macOS: /Applications/Unity* and /Applications/Unity/Hub/Editor/*.Also it searches Editors in the PATH environment variable and in the following well-known directories: The plugin automatically detects Editors installed via Unity Hub. The plugin is compatible with TeamCity 2018.1+ and was verified to work with Unity 2017+. Note: After installation, you need to restart TeamCity server by going to Administration => Diagnostics => Restart Server Compatibility You can download the plugin and install it as an additional TeamCity plugin. This TeamCity build feature allows to automatically activate and return Unity Editor license before build start and after build completion.Īlso it allows to configure Unity cache server address in one place to use this setting within Unity build steps.
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